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Heavy Metal: Mech Game Prototype

Heavy Metal was my first attempt at making a 3D mech/vehicle-simulator game in Unity. I learned a lot from modelling, rigging, animating, and importing my mech-vehicle into Unity. The lessons I learned from this project have been going into my current video game in development, Tungsten Sun.

Made using Unity, Maya, and Photoshop.

Tungsten_Sun_Reticle_Design_GSTAFFEN.png